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    paying for WE help?
     
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    paying for WE help?

     
    Staff Board
    Last Post by RedArrow 12 years ago
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    bluedudex2
     bluedudex2
    (@bluedudex2)
    Posts: 717
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    I have been thinking and i think that with the rediculess amount of players with millions of dollars, maybe we should start setting prices for WE, if you think about it's one of the most powerful thing you can have (also voxel but no one knows about that (he lied) :D) you can delete, add land, make instant spheres and other shapes, you can copy and paste buildings and land, change material and all for free? just an idea that came to me, i was thinking that major things should cost some money, like adding removing, copying/pasting ect. and should be at a starting price of 25k then goes up 30k, 40k, 50k ect., and the jumps in prices will be bigger depending on how powerful it may be, i also think that WE should be a privilage to members and up, this can prevent a new player wanting flat land just to build temp houses or stuff like that not saying we should start making WE having to be payed for, but i think it can reduce the amount of "ruined" land by new player just learning about WE being free.

    Just something to be considered.

    P.S. if we ever decide to go with this and people learn about voxel and want land added or taken away by voxel that might also be priced or just unavalable to players if there isnt already a rule to it because i dont use it 😀

    Playing games for the graphics is like watching p0rn for the story

     
    Posted : 22/02/2013 12:02 am
    CopyableCougar4
     CopyableCougar4
    (@copyablecougar4)
    Posts: 274
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    I agree with this idea. Lots of people just want WE because they are too lazy to build or clear land on their own. This takes the fun out of minecraft. Minecraft is a game literally built around building and clearing land. If people are too lazy to do that on their own, then they would get bored of minecraft with nothing to do. This would also, as blue said, solve the problem of the money crisis. For those of us who like terrain(there are some exceptions such as cities that to look right need relatively flat land) everybody wanting flat land turns the epic terrain into flat world. If people want to just have pointless flat land, they should go build on singleplayer flat world.

    P.S. Just because my town is all flat doesn't make me a hypocrite 😀 The flat land in my town has a purpose 😀

    I say for each 100 blocks of grass cut should cost 2k, and each 50 blocks copied and pasted should cost 2k. That way calculating cost is simple :D. Just divide the region by 100 and multiply by 2. Then add a k and the end 😀

    For instance, clearing a region of 1000blocks is 20k.

    Yes by this i mean including cost for air, because it makes the calculation much simpler 😀

    ~Copy

     
    Posted : 22/02/2013 12:52 am
    Koolio
     Koolio
    (@koolio)
    Posts: 2069
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    lol ...I say maybe instead how about just a WE ticket.. it costs so much to make a WE request...  coudl make some sort of script to handle the ticket...

    Clearing land x amount
    Moving building x amount
    etc

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    Posted : 22/02/2013 1:57 am
    bluedudex2
     bluedudex2
    (@bluedudex2)
    Posts: 717
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    Topic starter
     

    going allong with the ticket thing here is some i found already, might not be what we are looking for but something to look at:
    http://dev.bukkit.org/server-mods/helpticket/
    http://dev.bukkit.org/server-mods/simple-help-tickets/

    Playing games for the graphics is like watching p0rn for the story

     
    Posted : 22/02/2013 4:20 am
    RedArrow
     RedArrow
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    Posts: 656
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    Such a ticket is usefull with sponges sometimes Smile

    Cigarettes are like squirrels. They're perfectly harmless until you put one in your mouth and light it on fire.

    Never apologize, you are already too late when you want to.

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    Posted : 22/02/2013 11:08 am
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