KraftZone Server:


* Vote here...

  • What sort of character system do you prefer in game...
  • Dot A few high poly premade characters?
  • 5 (17%)
  • Dot Low poly characters where can have your own skin (like minecraft)?
  • 8 (28%)
  • Dot High/low poly character creation system?
  • 7 (25%)
  • Dot Combination of high and low poly characters?
  • 3 (10%)
  • Dot Screw all that.. just use floating cubes or spheres man!
  • 5 (17%)
  • Total Members Voted: 20
  • View Topic

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TeamSpeak 3[Main Server]

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* Shoutbox

Refresh History
  • Pepsi87: Well I can't wait to see the finished product. I'll be looking forward to the video aswell. If you ever need any help, I've dabbled in programming before. I'll be taking my senior year of Cisco cyber security in August so yeah. So exciteeed
    July 24, 2016, 07:51:33 pm
  • Koolio: I am using Unity (about 9months on/off so I'm pretty familiar with it now)... yeh its got a bad reputation for good reasons over the years. My plan is to atleast finish off the main game I started with it (snowdenhail) and then either continue if 5.5 turns is good or switch to Unreal and learn c++, I just prefere c#. Currently doing some worldedit like tooling for the voxel engine I'm going to use (I'll put a video that up soon as its pretty good). And here the console system that was added to the SH few months ago Could say that I get distracted working on sideprojects but they all add up and go towards the game or atleast the experience in the end. Like Unity doesn't have a built in devconsole like Unreal or Cryengine.. its one of the sore spots of an engine that was built for making mobile games, but has since been used alot more for desktop games over past 5+years. So you kinda have to build or buy shitloads of assets that are built in with other engines. So my dev console is based off an open source project but I've polished it up with extra features etc supports tab complete, arrow key up/down history, and bunch of other stuff, I mean the more you talk about in detail what goes into certain things the more you can see why it can take someone new to this so long. Anyway  I have a way of adding 100's of commands and settings to control things without having to build edit the gui. Many things to do in making a game. Ofc all this stuff I have done has been on Unity using c#, to switch to another engine means scrapping a lot of smaller projects. Unity has plenty of flaws and its past year has been filled with buggy releases, I must have submitted over 5bugs and encountered countless more blockers and performance regressions which only adds to the time wasted.
    July 24, 2016, 06:18:36 pm
  • Pepsi87: Ever think of maybe using unity. I know unity is shit but have you tried it?
    July 24, 2016, 03:52:55 am
  • Koolio: Trust me if I had something news worthy for Kz I would announce it, as far as the game stuff I'm still working on things, voxelengines and multiplayer coding just aint my thing but I think getting closer to something. Oh and the snowdenhail game.. that's made progress, one of the things was destructible buildings, ie 3dmodelled +fractured, but Ive since been looking at using voxels for the buildings instead.
    July 23, 2016, 11:55:01 pm
  • Pepsi87: Koolio make a new announcement. It's not Christmas anymore... yet..
    July 23, 2016, 08:27:46 pm
  • Pepsi87: It's a great flick nonetheless, recommend you check it our
    July 22, 2016, 05:59:45 pm
  • Koolio: yeh right lolz :D

    July 22, 2016, 03:29:23 pm
  • Pepsi87: Oops sorry wrong link
    July 21, 2016, 11:42:24 pm
  • Pepsi87:
    July 21, 2016, 11:42:08 pm
  • DeadChampion43: but that's none of my business
    July 20, 2016, 07:05:48 pm
  • Kott: trump isn't a racist!!1!1!11! he just wants the illegal ones out of america!1!11!1!1!
    July 20, 2016, 10:32:48 am
  • Pepsi87: Did I mention trump rules
    July 20, 2016, 09:38:29 am
  • Pepsi87: Yeah your kind isn't welcome here, best leave town at the first sight of daylight. That or we're gonna get my truck and go zigger shootin'
    July 20, 2016, 09:38:15 am
  • Koolio: You done messed up dead.. being a ziggeeereerererer
    July 20, 2016, 06:37:52 am
  • Pepsi87: Lmao how did you mess it up? It was a valiant effort nonetheless
    July 20, 2016, 03:11:31 am
  • Chris: close but no cigar
    July 19, 2016, 06:13:04 pm
  • DeadChampion43: Fucked it up rip bye
    July 19, 2016, 04:58:50 pm
  • DeadChampion43: ███╗░░░██╗██╗░██████╗░░██████╗░███████╗██████╗

    Who put that there ._.
    July 19, 2016, 04:58:21 pm
  • Pepsi87: What's the worst that could happen lmaoooo
    July 19, 2016, 04:03:29 am
  • Kott: Probably everything that happened last time I got promoted by you (Staff-). :P
    July 18, 2016, 05:07:33 pm
  • Koolio: You should like have ban immunity and channel op.. I iz not sure what could go wrong :D
    July 18, 2016, 02:26:33 pm
  • Kott: Got banned from the other server I'm on so brought like 10 people with me to the ts...yeah.
    July 16, 2016, 04:03:41 am
  • Koolio: yeh man, KZ is semi alive
    July 15, 2016, 04:15:29 am
  • Chris: KZ has turned into a teamspeak server lol, i always see TS full
    July 14, 2016, 09:47:09 pm
  • CrafterJakob: At least you triangle Pepsi
    July 14, 2016, 06:50:04 pm
  • Pepsi87: So koolio, I asked my mom if I trumpet donate and she said no.
    July 10, 2016, 07:47:44 am
  • Koolio: Accordion to recent studies 90% of people don't realize when a common word is replaced with a musical instrument.
    July 09, 2016, 08:59:49 pm
  • Pepsi87: My new favorite phrase is "fresh new" I love it
    July 09, 2016, 03:25:31 am
  • CrafterJakob: then go through the towny portal. GL HF
    July 07, 2016, 05:22:09 pm
  • Koolio: Seeing as you asked sure..
    July 07, 2016, 05:07:23 pm
December 25, 2015, 02:54:10 am by Koolio
Views: 1115 | Comments: 11

So I'm sure many of you may have noticed the minecraft server is back. A few players really wanted to bring it back...

-is it temporary or permanent? its here for the foreseeable future.

-will I be playing on it often? I still like my minecraft server and the community we have, and hopefully that can grow, you probably just see me on it some nights though.

-are you running it? yes and no, I do have server access but will really just be keeping it tied in with the website for the most part.

-cracked allowed? yes, side effect all premium users will have to register/login aswel as this isn't being run with exactly the same dedicated server setup I had before.

All previous ranks & staff ranks remain, seaofpain is most active and you can talk to him about day to day server issues/suggestions/requests etc. or just use the forums.

FYI I've removed the server map files that were up for download for the last 2 months, the server bandwidth for the last 2 months sure did go up a lot. Not sure if anyone actually setup there own server with the maps, you grabbed a piece of Kraftzone history if you grabbed the files either way :)

October 24, 2015, 03:01:31 pm by Koolio
Views: 1379 | Comments: 7

As somewhat promised last week :)

I'm going to miss running the server as I've said many times before it was fun but for anyone asking if I'll come back to running a public minecraft server again, as much as I sometimes feel like doing it, its very unlikely and that is why I'm letting you all have the maps you built on.

So here we go...  (green warp commands just so you know which map that was)

World18 -Size: 2.31gb  (April2015 -> To the end /world18 // 1.8 )
World17_amp -Size: 2.64gb (Dec2013 -> To the end /wilderness // 1.7)
World -Size:  3.54gb  (April2013 -> To the end /survival // 1.5)

Kraftzone2_world -Size: 3.47gb  (June2012 -April2013  /freebuild // 1.2.5)
Kraftzone_world -Size: 1.76gb  (Dec2011-June2012 // 1.0)   -Size 700mb (Factions server map)

Not listed are skyblock, cityworldv1/v2, quake world, survival game maps, skyspawn, the nether worlds and the end world maps.

Might add those on later but most of those weren't main player building maps, most were server game maps, so for now the above will have to do.

As for plugins, while short of giving away the entire server setup I'm only providing the plugin data folders for..  Towny, Mychunk , WorldGuard and Essentials (Excludes player files as they contained ip's, still provides public warps) you will have to get the plugins, at least all things protected can remain that way. (I do advise using those plugin protections if you start a server without having certain things disabled, some builds have lava/fire etc that without worldguard area blocking  etc you might find entire buildings burnt, melted, flooded etc  )

I think that should keep any of you busy recreating kraftzone for your own personal server if you want. Its not everything but it should help. If you need setting up help etc you can ask on the forum, if you are wanting access to more files\plugins etc you can pm and I'll think about it. Otherwise all help/guides etc can be asked on the forum or search engine :)  and have all the plugins and server files you need.
October 16, 2015, 04:43:11 pm by Koolio
Views: 1800 | Comments: 18

It has been a journey....  funtimes have been had, creative towns and buildings have been made and lots drama has happened....To all those that were part of the history of Kraftzone and mainly its minecraft server....

Thank you all.

..where it all began years ago.

As sad as it is to end the server, somethings are what you all make of them, and for me their isn't enough reason to continue it any longer like this. It is disappointing, and I know some of you will miss it, but for me it is time to move on.

So the server will go down on Monday, a final backup will happen on Friday. For the minecraft server /maps(excluding some plugins) will have download links, not sure yet if they will be public, or if I will just be giving those out on request next week.

I do still plan to keep the website/teamspeak going, Kraftzone may still rise again for another journey perhaps with its own game who knows.

∆ You can't truly miss what you have never had or experienced, but those who have, I hope they were all good memories ;D
September 26, 2015, 01:21:16 pm by Koolio
Views: 1274 | Comments: 1

[]Home x3|Gather x2|Smelt x1.5|TP|Minimap|Stats|Clans|FF-Toggle|+MoreMods

- Search for in the modded servers tab
- Go to console (F1) and type: connect or

Latest Updates:
4th Oct:
- Voting rewards added..
- Decay has been removed.
3rd Oct:
- Laterns auto light up at night (leave fuel in them)
1st Oct:
- now supports steam login so you can post without registering account, just use your steam account.
28th Sep:
- added.
27th Sep:
- Crafting T-Shirts/Pants etc gets you a random skin instead of the default skin. (Promote the servers steamcommunity thread)
Live Map: (We have an ingame minimap and /map you can use aswel)
- Use your ingame nickname for teamspeak username aswel.
Vote links:
- (ingame rewards coming)

Server Info:
Wanted to run a Rust server for a long time, however after legacy Rust died off, and Experimental was rubbish for so long, made worse by Gary not bothering about getting a proper Linux build out for the dedicated, meant I just never setup the server.

And what a battle to get this server working, Linux + Rust dedicated via wine.. worked great 4 hours while I was setting it up with mods, until it was hit with a mono compiler bug that prevented it from starting up ever again (still possible to get it working on Linux, just not reliable enough) <Table flip>. So I had to go back to windows on the dedicated server. At least performance is better for the Rust server.

If you know anyone who plays Rust let them know about the server, trying to get a new server started is pretty difficult these days. And any suggestions etc the Rust forum section is located here:

Current gather rates for raw materials are as the server title says x2 however rpgstats means that those rates increase as you levelup aswel. I've kept the gather rates near to what I find a playable, I'm still thinking of putting instant crafting on, or near 25% of the time on crafting timers. You can check exact gather rates ingame /gather

I'm wanting to setup some arena areas where you can go straight to FFA and TDM killing with guns on joining the arena etc. Maybe section off parts of the map for various playstyles..

Nice thing with Rust is the oxide mod has alot more popularity on Rust and a lot of base mods already exist to get the server packed with all the useful features and commands players have come to expect from games like this. To think I was coding that for 7dtd server myself was so fun NOT. I've put a list commands currently on the server.. there is more and I'll add to it later in another topic.


For more command listings check /help and also /info for the custom gui helper screen which I'm still improving

/sethome - Set home, default max homes is 3 per player, higher ranks get extra homes.
/home 'name' - Teleports you to that home, cooldown 5s.
/listhomes - Shows all your homes
/tpr 'playername' - Requests teleporting to that player, abbreviated names supported
/tpa - Accepts the teleport request

/stats - Shows gather leveling stats
/hunt - Main command for all hunt rpg skill commands
/dayvote - Vote for day time
/ff - FriendlyFire toggle
/gather - Shows current server gather rates

/dayvote - View help
/dayvote limits - View configuration limits
/dayvote progress - View current day vote progress
/dayvote yes - Vote yes to skip current night cycle
/dayvote no - Vote no to skip current night cycle

/kit - (Kits, still to set those up and decide on what will be in them suggestions welcome)


In other news still changing the forum, Minecraft, Ark:Survival and Rust all have there own forum sections now.  And soon will be the forum portal page that will get a bit of a make over. It has its roots as a Minecraft server however the design does clash a bit with running servers for other games.

I still think there might be room for a 4th server... bringing back the Minecraft Factions server (Kraftwars) or another game, I dare say it 7dtd as the one I was running for it did get pretty popular. However I think I will wait to see what there next update for it is like before deciding.
June 13, 2015, 02:11:17 am by Koolio
Views: 1652 | Comments: 6

Been a little dead around here lately.. can't imagine why of course, however the server is going to carry on as mentioned in the shoutbox earlier this month.

Server voting kinda dropped off this month due to a ip space change on the webserver caused... with all the changes that caused it meant the kz server was reporting votes to an ip address that was no longer active. And the "Notch" vote was caused by planetmc test votifier.. its fixed, however voting for the minecraft server seems somewhat pointless, I'll leave it running as a means for players to get some extra ingame money.. however as far the votes for the month being shown on the website or the topvoters thing.. that is over with sadly, as the reality is just doesn't have many people doing it anymore.

Work progresses on a new website that will merge the site in with

It will be a change of forum/site style etc.. 

Though I have yet to find a replacement for a shoutbox ... its one of the most used forum features so going without that would be a bad option

its not xenforo or vbulletin... or mybb or smf or vanilla.. xenforo would have been good, though the license for it put me off, and the gallery for it was an additional fee..  The forum software I'm planning to move to it really wipes the floor on these licensed forums.

Anyway no idea when it will be ready, some of technical challenge is sifting through chinese documentation via page translation in order to add some custom php codeblocks.. i think it will worth it if I dont give up and stick with smf or maybe use vanillaforums.

In other news I have put up a Ark :Survival server.. its shown in the server list under ''   or you can use 


add the above line in the set launch options for it on steam.. until them developers sort there alpha game out ...with a proper way to direct connect in game at least..  honestly not that impressed the with game, however its all rage right now, and the dedicated is a little underused, so might aswel have it running something else.
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* Recent Topics

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* Minigame Events

Daily events: 07/25/2016

These events are scheduled based on the servers more popular player hours

Hunger games

Spleef Arena

BowSpleef Arena

Quake (Area5.1)

Quake (Mech8)




Mobarena (Makati)

Next day events: 07/26/2016


If you want to start an event and have it listed here you will need at least 3 or more players to attend the event that you will be organizing, For now ask Koolio.

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